Edit me

The last canvas primitive type is Gradient, available as canvas.LinearGradient and canvas.RadialGradient which is used to draw a gradient from one colour to another in various patterns. You can create gradients using NewHorizontalGradient(), NewVerticalGradient() or NewRadialGradient().

To create a gradient you need a start and end colour - every colour in between is calculated by the canvas. In this example we use color.Transparent to show how a gradient (or any other type) could use an alpha value to be semi-transparent over the content behind.

package main

import (


func main() {
	myApp := app.New()
	w := myApp.NewWindow("Gradient")

	gradient := canvas.NewHorizontalGradient(color.White, color.Transparent)
	//gradient := canvas.NewRadialGradient(color.White, color.Transparent)

	w.Resize(fyne.NewSize(100, 100))