Edit me


import "fyne.io/fyne/v2/widget"


type ProgressBar

type ProgressBar struct {

	Min, Max, Value float64

	// TextFormatter can be used to have a custom format of progress text.
	// If set, it overrides the percentage readout and runs each time the value updates.
	// Since: 1.4
	TextFormatter func() string

ProgressBar widget creates a horizontal panel that indicates progress

func NewProgressBar

func NewProgressBar() *ProgressBar

NewProgressBar creates a new progress bar widget. The default Min is 0 and Max is 1, Values set should be between those numbers. The display will convert this to a percentage.

func NewProgressBarWithData

func NewProgressBarWithData(data binding.Float) *ProgressBar

NewProgressBarWithData returns a progress bar connected with the specified data source.

Since: 2.0

func (*ProgressBar) Bind

func (p *ProgressBar) Bind(data binding.Float)

Bind connects the specified data source to this ProgressBar. The current value will be displayed and any changes in the data will cause the widget to update.

Since: 2.0

func (*ProgressBar) CreateRenderer

func (p *ProgressBar) CreateRenderer() fyne.WidgetRenderer

CreateRenderer is a private method to Fyne which links this widget to its renderer

func (*ProgressBar) MinSize

func (p *ProgressBar) MinSize() fyne.Size

MinSize returns the size that this widget should not shrink below

func (*ProgressBar) SetValue

func (p *ProgressBar) SetValue(v float64)

SetValue changes the current value of this progress bar (from p.Min to p.Max). The widget will be refreshed to indicate the change.

func (*ProgressBar) Unbind

func (p *ProgressBar) Unbind()

Unbind disconnects any configured data source from this ProgressBar. The current value will remain at the last value of the data source.

Since: 2.0