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widget


import "fyne.io/fyne/widget"

Usage

type Label

type Label struct {
	BaseWidget
	Text      string
	Alignment fyne.TextAlign // The alignment of the Text
	Wrapping  fyne.TextWrap  // The wrapping of the Text
	TextStyle fyne.TextStyle // The style of the label text
}

Label widget is a label component with appropriate padding and layout.

func NewLabel

func NewLabel(text string) *Label

NewLabel creates a new label widget with the set text content

func NewLabelWithStyle

func NewLabelWithStyle(text string, alignment fyne.TextAlign, style fyne.TextStyle) *Label

NewLabelWithStyle creates a new label widget with the set text content

func (*Label) CreateRenderer

func (l *Label) CreateRenderer() fyne.WidgetRenderer

CreateRenderer is a private method to Fyne which links this widget to its renderer

func (*Label) MinSize

func (l *Label) MinSize() fyne.Size

MinSize returns the size that this widget should not shrink below

func (*Label) Refresh

func (l *Label) Refresh()

Refresh checks if the text content should be updated then refreshes the graphical context

func (*Label) Resize

func (l *Label) Resize(size fyne.Size)

Resize sets a new size for the label. Note this should not be used if the widget is being managed by a Layout within a Container.

func (*Label) SetText

func (l *Label) SetText(text string)

SetText sets the text of the label

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