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fyne


import "fyne.io/fyne"

Usage

type Menu

type Menu struct {
	Label string
	Items []*MenuItem
}

Menu stores the information required for a standard menu. A menu can pop down from a MainMenu or could be a pop out menu.

func NewMenu

func NewMenu(label string, items ...*MenuItem) *Menu

NewMenu creates a new menu given the specified label (to show in a MainMenu) and list of items to display.

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